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Chapter 30. Factor Analysis: Dimensions of Intoxication

Books - On Being Stoned

Drug Abuse

Chapter 30.    Factor Analysis: Dimensions of Intoxication



ALL THE DATA on marijuana intoxication presented so far have been based on how experienced users describe their experiences; i.e., it is primarily descriptive. One naturally wonders if there are more basic dimensions of the intoxication experience that could account for the many different specific effects, that would reduce many effects to a smaller, more basic number.
Factor analysis is a statistical technique that begins to answer such questions. All the different items of information are correlated with each other; a factor analysis then ascertains whether some sets of items form natural groupings that might represent more basic dimensions.
The data format of the present study is not well suited to factor analysis; the five-point frequency scale is rather limited, is not normally distributed, and does not constitute an interval or ratio scale. Thus the data given below are the weakest of the present study and are presented only for the sake of completeness and the guidance of other investigators.
In order to reduce the number of items to a level the computerized factor analysis program of the University of California at Berkeley's Computer Center could handle, every other item, starting with Q1, was selected. This included two items (Q67 and Q167) that were not answered in the same form as the others and so are not considered in interpreting the factors. Thus the analysis is based on 104 frequency of occurrence items.

RESULTS


The principal components analysis revealed one main factor (Eigenvalues for the first twelve factors were 13.953, 4.842, 3.956, 3.489, 3.191, 2.927, 2.758, 2.673, 2.443, 2.377, 2.255, and 2.171). Items loading .400 or greater on this first factor are presented in Table 30-1. The usual type-style code for overall frequency of occurrence is used. AS principal component rotations are primarily of mathematical rather than psychological interest, no interpretation of this factor will be made.
A Varimax rotation for 12 factors revealed one small-sized factor and eleven others that were not too much smaller. The proportion of the total communality accounted for by each factor was .078, .048, .044, .035, .033, .032, .031, .030, .028, .028, and .025. Each factor is described in Table 30-2.
Factor I seems to consist mainly of feelings of competence, perceptiveness, and intuitive-archetypal approaches to the environment. We might call it "Being High," as it fits many descriptions by users of the virtues of marijuana intoxication.
Factor II reflects enhancement of touch, taste, and smell sensations and imagery. It has been tentatively called "Enhancement of Nondominant Senses," as these senses generally play a minor role compared to vision and hearing in most of our transactions with the world. One could also consider these as close-up or "intimate" senses, as contrasted with the functioning of vision and hearing at much greater distances.
Factor III deals primarily with increased awareness of various internal processes, such as body tensions, dreams, feelings of the location of consciousness, and thoughts. It has tentatively been named "Enhanced Internal Awareness."
Factor IV consists of items describing increased absorption in internal processes and a (consequent) loss of contact with the external world. It has tentatively been called "Internalization of Awareness."
Factor V does not Seem to have a common theme, and Factor VI has only three items loading heavily enough to define it. It seems to represent unpleasant, dysphoric effects. Factor VII seems to represent perceptual instability in the visual system.
Factor VIII does not show any clear pattern, unless it he memory decrement. Factor IX also seems to represent memory decrement, although it is defined by only two items. The remaining three factors that were analyzed for in the Varimax rotation show no particular patterns that can readily be named.

 

TABLE 30-1
FIRST FACTOR, PRINCIPAL COMPONENTS
LOADING Q# BRIEF DESCRIPTION

.613 191 EVENTS BECOME ARCHETYPAL
.612 111 SAY MORE PROFOUND THINGS
.610 141 MIND FEELS MORE EFFICIENT IN PROBLEM SOLVING
.587 15 VISUAL JIGGLE
.582 133 SKIP INTERMEDIATE STEPS IN PROBLEM SOLVING
.563 65 TELEPATHY
.560 151 BETTER LONG-TERM MEMORY
.538 113 INSIGHTS INTO OTHERS
.527 3 SENSUAL QUALITY TO VISION
.526 49 Different smell components at different locations
.519 45 VIVID TASTE IMAGERY
.514 37 VIVID TACTUAL IMAGERY
.514 147 PLAY ELABORATE GAMES
.506 139 SPONTANEOUS INSIGHTS INTO SELF
.498 95 FEEL STRONGER
.486 17 PULSING OF VISION
.484 163 MORE AWARE OF BODILY COMPONENTS OF EMOTION
.471 143 WORK MORE ACCURATELY ON PROBLEMS
.486 145 IDEAS MORE ORIGINAL
.467 89 PAIN MORE INTENSE IF CONCENTRATED ON
.462 13 PATTERNS, MEANING IN AMBIGUOUS VISUAL MATERIAL
.459 149 THOUGHT MORE INTUITIVE
.459 63 DEJA VU
.459 47 NEW QUALITIES TO SMELL
.452 85 VIBRATION IN BODY THAT IS NOT MUSCLE TREMOR
.445 125 CLOSER CONTACT WITH PARTNER IN MAKING LOVE
.444 135 NEW SIGNIFICANCE TO COMMONPLACE CONVERSATIONS
.438 91 BODY FEELS SMALLER
.431 216 SYNESTHESIA
.424 218 INNER VISIONS AS REAL AS NOCTURNAL DREAMS
.421 189 AT ONE WITH WORLD
.404 193 MEDIIATE MORE EFFECTIVELY
.402 27 AUDITORY IMAGES MORE VIVID

 

TABLE 30-2
VARIMAX ROTATION FACTORS
LOADING Q# BRIEF DESCRIPTION

Factor I. "Being High"
.698 191 EVENTS BECOME ARCHETYPAL
.682 111 SAY MORE PROFOUND THINGS
.599 113 INSIGHTS INTO OTHERS
.592 151 BETTER LONG-TERM MEMORY
.553 141 MIND FEELS MORE EFFICIENT IN PROBLEM SOLVING
.547 115 MORE SOCIABLE
.526 147 PLAY ELABORATE GAMES
.520 189 AT ONE WITH WORLD
.511 135 NEW SIGNIFICANCE TO COMMONPLACE CONVERSATIONS
.489 143 WORK MORE ACCURATELY ON PROBLEMS
.487 117 TALK MORE
.483 95 FEEL STRONGER
.482 133 SKIP INTERMEDIATE STEPS IN PROBLEM SOLVING
.481 145 IDEAS MORE ORIGINAL
.440 127 BETTER LOVER THAN WHEN STRAIGHT
.430 163 MORE AWARE OF BODILY COMPONENTS OF EMOTION
.424 65 TELEPATHY
.411 125 CLOSER CONTACT WITH PARTNER IN MAKING LOVE
.401 27 AUDITORY IMAGES MORE VIVID
.400 161 FEEL EMOTIONS MORE STRONGLY
Factor II. "Enhancement of Non-dominant Senses"
.707 31 NEW QUALITIES TO TOUCH
.649 33 SURFACES FEEL SMOOTHER, SILKIER
.599 47 NEW QUALITIES TO SMELL
.539 37 VIVID TACTUAL IMAGERY
.553 45 VIVID TASTE IMAGERY
.432 49 Different smell components at different locations
.430 39 NEW QUALITIES TO TASTE
Factor III. "Enhanced Internal Awareness"
.552 193 MEDITAIE MORE EFFECTIVELY
.534 183 LOSE CONTROL OVER THOUGHTS
.469 197 EASY TO GO TO SLEEP AT BEDTIME
.448 75 MORE AWARE OF INTERNAL ORGANS GENERALLY
.448 201 DREAMS MORE VIVID
.444 163 MORE AWARE OF BODILY COMPONENTS OF EMOTION
.435 216 SYNESTHESIA
.419 77 LOCATION OF CONSCIOUSNESS IN BODY CHANGES
Factor IV. "internalization of Awareness"
.543 129 ABSORBED, ATTENTION MVST BE FORCIBLY GOTTEN
.521 55 SO ABSORBED IN THOUGHT NEED TO REORIENT AFTERWARDS
.491 93 LOSE TOUCH WITH BODY, FLOAT IN LIMITLESS SPACE
.462 89 PAIN MORE INTENSE IF CONCENTRATED ON
.437 73 VERY AWARE OF BREATHING
.429 123 Less need for sex
.416 23 VISUAL HALLUCINATIONS
Factor V. No common theme apparent
.673 171 Worry about losing control
.579 208 SOME INNER TRIPS SEEM REAL, EVEN THOUGH THEY
COULDN'T BE REAL
.544 137 ACCEPT CONTRADICTIONS MORE READILY
.487 61 EVENTS FLOW MORE SMOOTHLY
.468 165 INVARIABLY FEEL GOOD WHEN STONED
Factor VI. "Dysphoria"
.600 5 World looks flat
.534 101 MOVEMENTS AWKWARD, UNCOORDINATED
.531 119 People seem dead, like robots
Factor VII. "Visual Instability"
.575 9 PERIPHERAL VISION CHANGES
.450 103 SENSE OF BALANCE ERRATIC
.410 7 AURAS AROUND OBJECTS
-.423 185 DIFFERENT PERSON WHILE STONED
Factor VIII. No common theme apparent
.680 175 EASILY SIDETRACKED
.565 105 PLAY CHILDISH GAMES
.458 210 Gotten nauseated, vomited
.420 153 FORGET START OF CONVERSATION
Factor IX. No common theme apparent
.650 21 REMEMBER LESS OF WHAT IS READ
.462 153 FORGET START OF CONVERSATION
Factors X, XI, and XII. No common themes apparent
Factor X:
.612 59 TIME PASSES RAPIDLY
.444 11 VISION BLURRY
.428 85 VIBRATION IN BODY THAT IS NOT MUSCLE TREMOR
Factor XI:
.470 25 UNDERSTAND WORDS OF SONGS BETTER
.452 205 CAN'T COME DOWN AT WILL
.440 99 PHYSICALLY RELAXED, DON'T WANT TO MOVE
-.468 121 HIGHER PEOPLE GET ME HIGHER (CONTACT HIGH)
Factor XII:
.513 214 FEEL WORLD IS OK
-.495 177 POOR CONTROL OVER FANTASIES
-.400 19 EASIER TO READ
 

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